Performance Monitor
Overview
Real-time performance tracking with color-coded health indicators. Access via Tools → BEE → Performance Monitor.
Important
Performance Monitor only collects data in Play Mode. Enter Play Mode first, then click "Start Monitoring".
Metrics
| Metric | Description | Good | Warning | Poor |
|---|---|---|---|---|
| FPS | Frames per second | 60+ | 30-59 | <30 |
| Frame Time | Milliseconds per frame | <16ms | 16-33ms | >33ms |
| Memory | RAM usage | <1GB | 1-2GB | >2GB |
| Draw Calls | Rendering batches | <100 | 100-500 | >500 |
| Triangles | Total triangle count | <100K | 100K-500K | >500K |
Note
Metrics are color-coded: green for good, yellow for warning, red for poor.
Using the Performance Monitor
- Open Tools → BEE → Performance Monitor
- Enter Play Mode in Unity
- Click Start Monitoring
- Metrics update in real-time with color coding
Detailed Report
Click Detailed Report to open an expanded analysis window with scene optimization suggestions and beginner-friendly explanations.
- Camera setup and culling
- Lighting complexity
- Mesh complexity
- Material and shader usage
- Physics settings
- Script performance
Tip
The Detailed Report provides actionable recommendations, not just raw data. Each suggestion includes an explanation of why it matters and how to fix it.