Material Changer
Overview
Quickly swap materials on 3D objects without navigating through the Inspector.
Access Methods
Method 1: Menu
1
Select Object
Select a GameObject with MeshRenderer or SkinnedMeshRenderer.
2
Open Material Changer
Go to Tools → BEE → Material Changer.
Method 2: Context Menu
- In Inspector, right-click on MeshRenderer or SkinnedMeshRenderer component
- Select BEE → Quick Change Material
Material Selection Window
The Material Changer window shows:
- Search field — Filter materials by name or shader
- Material list — Visual thumbnails with:
- Material preview
- Material name
- Shader name
- Asset path
- Apply button — Click to apply selected material
Tip
All material changes support Unity's Undo system (Ctrl+Z).
Supported Components
| Component | Support |
|---|---|
| MeshRenderer | ✅ Full support |
| SkinnedMeshRenderer | ✅ Full support |