Hierarchy Visual Enhancements
Overview
BEE Tools adds visual enhancements to Unity's Hierarchy window. Each feature can be toggled independently from BEE Features → Hierarchy Visuals.
GameObject Icons
Display icons next to GameObjects based on their assigned type. Toggle via BEE Features → Hierarchy Visuals → GameObject Icons.
Assigning Icons
Method 1: Icon Type Manager
- Open Tools → BEE → Icon Type Manager
- Select a GameObject
- Choose an icon type
Method 2: Via Code
BEEHierarchyDataManager.ApplyIconType(gameObject, GameObjectType.Player);Importance Dots
Display color-coded priority dots (similar to macOS Finder) next to objects. Toggle via BEE Features → Hierarchy Visuals → Importance Dots.
| Level | Color | Use Case |
|---|---|---|
| Critical | 🔴 Red | Must-have objects, core functionality |
| High | 🟠 Orange | Important objects, key features |
| Medium | 🟡 Yellow | Standard importance |
| Low | 🟢 Green | Nice-to-have, optional |
| None | (hidden) | No importance assigned |
BEEHierarchyDataManager.ApplyImportance(gameObject, ImportanceLevel.Critical);Connection Lines
Draw visual tree lines showing parent-child relationships. Lines connect from parent objects down to their children, making hierarchy structure visible at a glance.
Background Colors
Apply custom background colors to hierarchy items based on assigned color tags or direct customization.
Alt + Click Method
- Hold Alt and click on any GameObject in the Hierarchy
- A color picker popup appears
- Select a color or choose "Clear" to remove
Via Color Tag
- Right-click a GameObject
- Select GameObject → BEE → Apply Color Tag
- Choose from predefined tags
Other Enhancements
Enhanced Indentation
Increase spacing between hierarchy levels for better readability. Useful for deeply nested hierarchies.
Zebra Striping
Apply alternating background colors to rows. Makes it easier to track across long object names.
Scene Switcher
Adds a dropdown menu on scene headers in the Hierarchy. Useful for multi-scene workflows.
Quick Check
When enabled, hovering over a hierarchy item for 0.7 seconds displays a tooltip with:
- Active state
- Layer and Tag
- Static flags
- List of components
- Child count