BEE Editor Tools
v2.5Unity 6 ReadyBeautiful Editor Enhancements for Unity
A collection of productivity tools that make Unity development faster and more enjoyable. This documentation covers installation, features, and best practices.
Quick Start
Get up and running with BEE Tools in under a minute. Here are the essential commands:
| Action | How To | Result |
|---|---|---|
| Ctrl + Space | Press anywhere in Unity | Opens Quick Search |
| Alt + Click | Click on any GameObject | Opens color picker |
| Menu Access | Tools → BEE → BEE Features | Opens settings panel |
plycont will find PlayerController.Main Features
BEE Tools packs powerful features into an intuitive interface. Each feature is designed to integrate seamlessly with your existing workflow.
Quick Search
Find anything in your project instantly with intelligent fuzzy search.
| Shortcut | Platform |
|---|---|
| Ctrl + Space | Windows / Linux |
| Cmd + Space | macOS |
Searchable Items
- GameObjects in hierarchy
- Assets in project (scripts, prefabs, materials, etc.)
- Scenes
- Components on selected objects
Hierarchy Colors
Add visual organization to your scene hierarchy with gradient backgrounds.
Select a GameObject
Open Color Picker
Choose Your Color
Recommended Color Coding
| Color | Suggested Use | Example Objects |
|---|---|---|
| 🟢 Green | Player-related | Player, PlayerController, PlayerInput |
| 🔴 Red | Enemies & hazards | Enemy, Trap, DamageZone |
| 🔵 Blue | Managers & systems | GameManager, AudioManager, UIManager |
| 🟣 Purple | UI elements | Canvas, Panel, Button |
| 🟤 Brown | Environment | Ground, Trees, Buildings |
Icons & Importance
Mark GameObjects with visual indicators for instant recognition in complex scenes.
Available Icons
Importance Levels
| Level | Color | Use Case |
|---|---|---|
| Critical | 🔴 Red | Essential objects that break the game if missing |
| High | 🟠 Orange | Important gameplay objects |
| Medium | 🟡 Yellow | Notable objects worth tracking |
| Low | 🟢 Green | Minor objects, decorations |
Performance Monitor
Real-time performance tracking with actionable insights.
Tools → BEE → Performance MonitorTracked Metrics
| Metric | Good | Warning | Critical |
|---|---|---|---|
| FPS | > 60 | 30-60 | < 30 |
| Frame Time | < 16ms | 16-33ms | > 33ms |
| Draw Calls | < 100 | 100-500 | > 500 |
| Memory | < 1GB | 1-2GB | > 2GB |
Folder Colors
Colorize project folders for better visual organization.
Tools → BEE → Folder Color PickerDefault Presets
Material Changer
Quickly swap materials on 3D objects without navigating to the Inspector.
Select Object
Open Material Changer
Pick Material
Canvas Smart Guides
Photoshop/Figma-style alignment guides for UI development.
Tools → BEE → Scene View Tools → Canvas Smart GuidesGuide Colors
| Color | Type | Description |
|---|---|---|
| 🟣 Magenta | Edge Alignment | Aligns edges of UI elements |
| 🔵 Cyan | Center Alignment | Aligns centers of UI elements |
| 🟠 Orange | Spacing | Shows equal spacing between elements |
Settings
Access all settings via Tools → BEE → BEE Features.
Hierarchy Visuals
- ✓ GameObject Icons
- ✓ Importance Dots
- ✓ Connection Lines
- ✓ Zebra Striping
- ✓ Background Colors
- ✓ Scene Switcher
- ✓ Quick Check Tooltips
Inspector & Project
- ✓ Component Navigator
- ✓ Selection Tabs
- ✓ Quick Value Previews
- ✓ Folder Colors
Keyboard Shortcuts
| Shortcut | Action | Context |
|---|---|---|
| Ctrl + Space | Quick Search | Global |
| Alt + Click | Hierarchy Color Picker | Hierarchy Window |
| Ctrl + G | Group Selected Objects | Hierarchy Window |
| Ctrl + Shift + A | Sort Children Alphabetically | Hierarchy Window |
Data Storage
BEE Tools stores customization data in your project's Assets folder. These files are safe to commit to version control.
1Assets/BEE Editor Tools/EditorEnhancement/2├── BEEHierarchyData.asset # Colors & icons per-object3├── ColorDatabase.asset # Color tag definitions4└── GameObjectTypeDatabase.asset # Icon type mappingsTroubleshooting
Check Feature Toggle
Refresh Database
Reimport
FAQ
No. BEE Tools runs exclusively in the Unity Editor and is completely stripped from builds. There is zero runtime overhead.
Need help? Visit the product page or contact support.
BEE Tools v2.5 • Documentation last updated December 2024